Programming, Design, Operations

Amazon Lumberyard: Saving Time and Effort with Slices

Building scalable content is time-consuming, but it doesn’t need to be that way. Find out how Amazon Lumberyard simplifies the process with cascading prefabs, or what we call Slices. Using our new sample project called “Starter Game,” we’ll create interactive gameplay elements and structures in real time—tasks that one engineer can achieve in less than 30 minutes with Lumberyard. We’ll also cover some of the latest additions to the engine, including updates to the scripting tools, new Twitch integrations, and more.

Speakers

Alex Peterson