Design

Crafting Horror in Games

The designers of the Apocrypha Adventure Card Game and Betrayal at House on the Hill: Widow’s Walk discuss how to create dark rituals and demon summonings most effective for creating horror stories your players won’t recognize… until it’s too late! We’ll discuss what makes people scared and how to design your games to maximize fear.

Speakers

Mike Selinker, Liz Spain, Gabrielle Weidling