Creating a Game Genre


Mike Selinker, the developer of such “semi-cooperative” games as Betrayal at House on the Hill and the Pathfinder Adventure Card Game, goes through the process of starting a new genre of games from scratch. Learn how to envision and brand a new genre, define its terms, and push it to its limits. And of course, once you’ve been successful at making a new genre, learn how to break out of it.