First Contact: Building New User Experiences At Oculus


In an era where most users are taking their first steps in VR, the first-party Oculus Content Team has built a number of first contact experiences for the Rift, including Farlands, Toybox, and DreamDeck. This panel will pull back the curtain on Oculus’s internal game development process and examine what the team learned with the release of Farlands. In the process, we’ll offer concrete lessons and advice for developers looking to dive into VR development as a whole.