Design

Ignorance of Operant Conditioning Cube is Demonic

There’s more than one way to design an element of a game. From the Operant Conditioning approach, there are 4. Each carries a drastically varied (but well-understood) impact on your game. Learn how to analyze mechanics using Behavioral Science Psychology to manipulate

*ahem* evoke emotional engagement in your players. Dive into the science of turning numbers into different flavors of fun.

Speakers

Liz Spain