Make Some Headlines

Before you can compete for players’ dollars, you need to compete for their attention. In this workshop session organized by GamesIndustry.biz, we will provide dos and don’ts from press and PR experts on ways to get your game noticed. Whether it’s best practices to build lasting relationships or more obnoxious tactics for short-term gain, we’ll give attendees strategies they can use for making the most of their press outreach. Featuring Stride PR CEO Robert Brown and Brendan Sinclair, the North American editor of GamesIndustry.Biz