O.P.P.: A Roundtable on Designing for Other People’s Property


Your lead curator of PAX Dev has an oft-repeated saying: The more logos on a box, the worse the game is. Yet some of the best game designs are made with other people’s property. Your licensor or a co-creator may not know game design, but they do want you to succeed. Most of the time, anyway. Bring your stories to Bo and Paul.