Operations

Playtesting with Preschoolers: Designing Games for Children

While creating games is reliant on playtesting and iteration, making games for children is a unique beast. For example, testing a game with a child unable to read requires unique skills to understand if the game is successful. While there are many challenges, this panel features experts who have designed for children as young as three years old. The panel will discuss the hazards and successes of designing games for children with children, including methods to gather targeted, specific feedback.

Speakers

Alexander Bevier, Barbara Krug, Brian Shurtleff