Schedule

Sharing a Sandbox: Building Games in Someone Else’s World

Speakers:

You are in game design to bring out the best ideas you can think of. Sometimes, those ideas are based on someone else’s ideas. When you have been handed an intellectual property, how much of yourself should you put into it? Lone Shark’s lead developer Chad Brown leads a roundtable discussion on the opportunities and perils of developing in an established space.



Sponsors

Lumberyard BAFTA Intel