Operations

Thriving in Steam Early Access

In this panel, we’ll discuss what the Early Access label really means, and how to use the perception that label creates to your advantage. Discussion topics include: Do you really only get "one launch"? How can we best leverage the attention of EA players who attach to the "buyable beta" concept? When is the "right time" to launch in EA, and how does that effort differ from a full launch? & more!

Speakers

Chris King, Shane Neville, Erik Johnson, Zach Barth