Tiny Games: The Petri Dish of Game Development


Before risking it all on the big game, start small! Building tiny versions of bigger ideas has been a proven route for many developers, and is the perfect way to rapidly test content, drive interest, and captivate an audience before you start down the path of most resistance. This talk covers shortcuts and pitfalls from real-life successes and failures, and is perfect for anyone looking for expertise in designing rapidly-built tiny games.