Design, Operations

Voice: The New Gaming Frontier

The growth of digital voice assistants has introduced a new opportunity for game developers and game companies to bring their content to customers through voice experiences. But what makes a great voice game? What are the considerations that are unique to voice? This panel will bring together developers who are pioneers in this nascent space to share their experiences building for voice, exchange best practices, explain their challenges and discuss what they see as voice's Killer App for games.

Speakers

Ian Vogel, David Grossman, Bonnie Bogovich, Andrew Huntwork, Paul Cutsinger