Audio can greatly impact the player’s immersion into the game world. Yet, audio design & the implementation process are not always fully grasped by developers. How do audio designers create their work? How can I help my audio designer have more control over implementation & free up more of my programmers time? Join panelists Gina Zdanowicz and Spencer Bambrick of Serial Lab Studios as they reveal the power behind using audio middle-ware for indie projects.