Programming

Bringing Open Source to Game Development

In the wider technical community, open source is a dominant standard across the entire industry, however in the gaming industry it has a far lower adoption and creation rate.

Open source experts from Google, The Linux Foundation, Godot, and Amethyst will cover why open source would be good for the games industry as a whole, the benefits and costs of open source as a company and an individual, both as a contributor and user, and challenges specific to the game industry and how to overcome them.

Speakers

Mark Mandel, Chris Aniszczyk, Fletcher Haynes, Ariel Manzur