Understanding Combat Choreography with Eric Jacobus
If choreography is planned movement, then action choreography is planned violence. To understand action choreography, we need to understand violence. In this talk, Eric Jacobus, a 20 year stuntman, filmmaker, and mocap talent for Mortal Kombat 11 and combat double for Kratos in God of War, will unearth the roots of action choreography to help you create a coherent language for combat in your game. He will cover: anthropology of human violence, mirror neurons, designing catharsis vs. conversion.