Design

Worst Regrets from Pro Game Designers.

Game designers solve amazing problems, but even super designers make mistakes or ship suboptimal solutions. Our panelists will describe their (and others) experiences focused on "what should I have done differently if I knew then what I know now". Join our cast in this frank discussion and let’s see what we can learn from each other.

Speakers

Thomas Gutschmidt, Liz Spain, Paul Peterson, Emma Larkins, Nate Heiss, M. Craig Stockwell