Microsoft - Xbox
Principal Program Manager
Thomas has worked on video games for over decade with a good chunk of that time building technology and platforms for game developers. he has had the lucky opportunity to work on a slew of amazing games and projects such as Sea of Thieves, Crackdown, Playfab, Minecraft, Fable, Xbox Live and Killer Instinct. Thomas is also active in the local tabletop scene - launching the Northwest LUCI Awards for indie board game designers and as a PlaytestNW founder. He is currently pursuing a side career as semi-professional game design panel moderator.